Three Designs for the New Scrum Comic — Which One Do You Prefer?

Introducing Age of Product’s New Scrum Comic

After three weeks in the making, it’s my pleasure to present you with three designs of our first Scrum comic strip. Each of the designs is a different visualization of one of the 38 Scrum Master Interview Questions:

A user story is lacking the final designs, but the design department promises to deliver on day #2 of the upcoming sprint. The product owner of your Scrum team is fine with that and pushed to have the user story in the sprint backlog. What is your take?

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Food For Thought #65: Scrum Comic, Software Anti-Patterns, Coach Exit, Feedback Loops, Pricing

Age of Product’s Food for Thought of October 30th, 2016—shared with 4,467 peers—uncovers negative patterns not just in software development but also in our communication with sales and marketing. But wait: we also learn what it takes to better collaborate as a team and how to avoid costly misunderstandings.

After three weeks in the making, it’s my pleasure to present you with our first Scrum comic strip, and I would love to hear your feedback: shall we have a new comic strip every week?

Last but not least, we learn how to optimize our customer feedback loop, why Microsoft is more innovative than Apple, and how to best price your products. Finally, if you are curious about the story behind Jeff Bezos’s laughter, listen to him—we have a great video.

Enjoy a great Sunday!

[bctt tweet=”Food For Thought #65: Scrum Comic, Software Anti-Patterns, Coach Exit, Feedback Loops, Pricing”]
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Food For Thought #64: Patchwork Agile, Modern Agile, MVP Course, PM on Github, Google Strategy

Age of Product’s Food for Thought of October 23rd, 2016—shared with 4,369 peers—explains why slack time and saying “no” are integral parts of modern agile, and why status emails aren’t.

We also prepare you for the dreaded C-level talk on the benefits of moving from a patchwork of agile islands to an agile organization, and introduce estimating by back scratching.

We then enjoy a fair share of the ‘Mind the Product conference London 2016’ with Marty Cagan, we graduate from the ‘How to Create an MVP’ course, and get excited about an enormous repository of product management advice on Github.

Last but not least, we take away your angst that Google might ruin your latest product idea.

Enjoy a great Sunday!

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Food For Thought #63: Agile Big Picture, Healthy POs, Product Demos, F*** You Startup World

Age of Product’s Food for Thought of October 16th, 2016—shared with 5,085 peers—finally simplifies the agile big picture from product discovery to product delivery in two great posts. We even explore how to get rid of estimations.

We then learn how to organize and run a company-wide product demo across three countries, and how to deal with prospective clients who keep asking you, how much the upcoming agile project will cost them.

We also dive deep into the journey from business person to Product Owner, and what keeps the PO happy, healthy, and productive. We also learn the relaunching legacy products doesn’t have to be a nightmare, making your PO unhappy, unhealthy, and thus unproductive.

Last but not least, you need to read Shem’s epic rant about the startup world. (Note: it’s sort of bordering on #NSFW.) We also hear from a new obsession of the nouveau riche: is our existence Matrix-like just an algorithm? (Before you read the post: is it the red or the blue pill?)

Enjoy a great Sunday!

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The Big Picture of Agile: How to Pitch the Agile Mindset to Stakeholders

TL;DR: The Big Picture of Agile

Let’s face it: While your enthusiasm for the big picture of agile practices is admirable, your stakeholders will most likely be moved by one thought only at the beginning of the transition: “What’s in for me? How will I now have my requirements delivered?”.

Read on and learn about one way how to kick-off the transition to a learning organization by pitching a simplified version the big picture of agile practices to your stakeholders first.

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