Remote Agile (Part 6): Sprint Planning with Distributed Teams

TL; DR: A Remote Sprint Planning with a Distributed Team

We started this series on remote agile with looking into practices and tools, followed by exploring virtual Liberating Structures, and how to master Zoom. We had a look at common remote agile anti-patterns, and we analyzed remote Retrospectives based on Liberating Structures. This sixth article now dives into organizing a remote Sprint Planning with a distributed team: practices, virtual Liberating Structures, and lessons learned.

Remote Sprint Planning with Distributed Teams — Remote Agile (6) — Age-of-Product.com
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Remote Agile (Part 5): Retrospectives with Distributed Teams

TL; DR: A Remote Retrospective with a Distributed Team

We started this series on remote agile with looking into practices and tools, followed by exploring virtual Liberating Structures, how to master Zoom as well as common remote agile anti-patterns. This fifth article now dives into organizing a remote Retrospective with a distributed team: practices, tools, and lessons learned.

Remote Retrospective with a Distributed Team — Remote Agile (Part 5) — Age-of-Product.com
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Remote Agile (Part 4): Anti-Patterns — Pitfalls Successful Distributed Teams Avoid

TL; DR: Remote Agile Anti-Patterns — Pitfalls Successful Distributed Teams Avoid

We started this series on remote agile with looking into practices and tools, followed by delving into virtual Liberating Structures, and how to master Zoom. This fourth article now addresses basic remote agile anti-patterns — the pitfalls any distributed team wants to avoid to become successful.

Remote Agile (Part 4): Anti-Patterns — Pitfalls Successful Distributed Teams Avoid — Age-of-Product.com
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Remote Agile: Practices and Tools [Video]

Watch the Replay of the Remote Agile Practices & Tools Live Virtual Class

At the end of March, we ran a Remote Agile Practices & Tools class with about 30 participants from all over Europe, the Eastern Seaboard, and Canada. The participants agreed on recording it and make it available to the agile community. We edited the recording slightly; for example, we removed the waiting time during the exercise timeboxes. Otherwise, the video accurately reflects how one way of collaborating with a distributed team using Zoom breakout rooms may work.

Remote Agile: Practices and Tools [Video] — Age-of-Product.com
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Remote Agile (Part 3): Mastering Zoom

TL; DR: Mastering Zoom — Remote Agile (Part 3)

In this third post of the Remote Agile series, we address the tool at the heart of working with a distributed team as a Scrum Master, Agile Coach, or Product Owner: Zoom. While Zoom is an excellent video conference application—particularly for larger groups of twelve or more attendees—by all standards, its killer feature is breakout rooms. Turning a more or less passive audience into engaged collaborators where everyone is included and has a voice makes the difference between a successful facilitator and someone who fails to adapt to a new situation. Let’s have a look at what mastering Zoom is all about.

Mastering Zoom — Remote Agile (Part 3) — Age-of-Product.com
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