Food For Thought #69: Scaling Agile, LeSS Huge, Ruthless Prios, Good Metrics, Comfort Zones

Age of Product’s Food for Thought of November 27th, 2016—shared with 4,912 peers—pays tribute to an all-time favorite: scaling agile. Jeff Sutherland shares a recent presentation on the Shu Ha Ri principle, and we learn that you can build 22 teams at once. LeSS can be indeed Huge.

We then dive deep into best practices for agile retrospectives—cardinal sins to avoid, dealing with strange behavior—, and once again we refer to our velocity-is-not-a-suitable-agile-metric mantra.

Speaking of metrics: Laura Klein shares a chapter of her new book, addressing suitable product metrics, we embrace the ideas of ruthless prioritization and continuous product discovery, and learn again that diversity is good for product & profits. (By the way, can anyone explain to me why this seems to be so hard to understand?)

Last but not least, innovation and personal growth don’t seem to flourish in comfort zones. Maybe, seeking discomfort intentionally could help? Well then, read what Lyft’s director of product design has to say…

Enjoy a great Sunday!

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Food For Thought #68: 100 Agile Techniques, Machiavelli and Dopamine for PMs, Scaling Lean

Age of Product’s Food for Thought of November 20th, 2016—shared with 4,841 peers—provides 100 agile techniques, explains why output is obsolete, and why open floor plans suck at making the creative worker productive.

You are looking for a new product management job? We got you covered: 10 actionable tips how to improve your LinkedIn product.

We then dive deep into how to use Machiavellian principles and happiness hormones like Dopamine for product issues. We also learn how to create shared understanding, and what “Scaling Lean” in the enterprise requires at project, program, and portfolio level.

Last but not least, we join VCs Mark Suster and Brad Feld when they teaching entrepreneurship to inmates from the California State Prison in Lancaster.

Enjoy a great Sunday!

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Food For Thought #67: Agile Delivery, Scaling, Storytelling, Frustration & Creativity, Why?

Age of Product’s Food for Thought of November 13th, 2016—shared with 4,708 peers—focuses on the front-line of our trade: predictable agile delivery, team performance, scaling beyond the first team, and how to assess a team’s level of agility.

But we also dive deep into the benefits of storytelling, the process that leads to product/market fit, and we share the best ‘why’ questions to find breakthrough ideas.

Last but not least, we learn that embracing frustration—like Keith Jarrett once did in Cologne—can be a great source of creativity.

Enjoy a great Sunday!

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Food For Thought #66: Agile & Bureaucracy, Agile Introverts, Zombie Products, How to Fake It

Age of Product’s Food for Thought of November 6th, 2016—shared with 4,576 peers—provides 100+ tips & tricks for better retrospectives, juicier user stories, and delightful interviews.

We also have an in-depth look at the nemesis of any agile practitioner and ask: will bureaucracy prevail?

Last but not least, we learn how change actually happens, why zombie products need to be put to rest, and how to fake it: not too big, and not too small, but just right.

Imposters, enjoy a great Sunday!

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Three Designs for the New Scrum Comic — Which One Do You Prefer?

Introducing Age of Product’s New Scrum Comic

After three weeks in the making, it’s my pleasure to present you with three designs of our first Scrum comic strip. Each of the designs is a different visualization of one of the 38 Scrum Master Interview Questions:

A user story is lacking the final designs, but the design department promises to deliver on day #2 of the upcoming sprint. The product owner of your Scrum team is fine with that and pushed to have the user story in the sprint backlog. What is your take?

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Food For Thought #65: Scrum Comic, Software Anti-Patterns, Coach Exit, Feedback Loops, Pricing

Age of Product’s Food for Thought of October 30th, 2016—shared with 4,467 peers—uncovers negative patterns not just in software development but also in our communication with sales and marketing. But wait: we also learn what it takes to better collaborate as a team and how to avoid costly misunderstandings.

After three weeks in the making, it’s my pleasure to present you with our first Scrum comic strip, and I would love to hear your feedback: shall we have a new comic strip every week?

Last but not least, we learn how to optimize our customer feedback loop, why Microsoft is more innovative than Apple, and how to best price your products. Finally, if you are curious about the story behind Jeff Bezos’s laughter, listen to him—we have a great video.

Enjoy a great Sunday!

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