Remote Agile (Part 4): Anti-Patterns — Pitfalls Successful Distributed Teams Avoid

TL; DR: Remote Agile Anti-Patterns — Pitfalls Successful Distributed Teams Avoid

We started this series on remote agile with looking into practices and tools, followed by delving into virtual Liberating Structures, and how to master Zoom. This fourth article now addresses basic remote agile anti-patterns — the pitfalls any distributed team wants to avoid to become successful.

Remote Agile (Part 4): Anti-Patterns — Pitfalls Successful Distributed Teams Avoid — Age-of-Product.com

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Remote Agile: Practices and Tools [Video]

Watch the Replay of the Remote Agile Practices & Tools Live Virtual Class

At the end of March, we ran a Remote Agile Practices & Tools class with about 30 participants from all over Europe, the Eastern Seaboard, and Canada. The participants agreed on recording it and make it available to the agile community. We edited the recording slightly; for example, we removed the waiting time during the exercise timeboxes. Otherwise, the video accurately reflects how one way of collaborating with a distributed team using Zoom breakout rooms may work.

Remote Agile: Practices and Tools [Video] — Age-of-Product.com

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Remote Agile (Part 3): Mastering Zoom

TL; DR: Mastering Zoom — Remote Agile (Part 3)

In this third post of the Remote Agile series, we address the tool at the heart of working with a distributed team as a Scrum Master, Agile Coach, or Product Owner: Zoom. While Zoom is an excellent video conference application—particularly for larger groups of twelve or more attendees—by all standards, its killer feature is breakout rooms. Turning a more or less passive audience into engaged collaborators where everyone is included and has a voice makes the difference between a successful facilitator and someone who fails to adapt to a new situation. Let’s have a look at what mastering Zoom is all about.

Mastering Zoom — Remote Agile (Part 3) — Age-of-Product.com

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Remote Agile (Part 2): Virtual Liberating Structures

TL; DR: Remote Agile (Part 2): Virtual Liberating Structures

Last week, we addressed basic practices and tools of remote agile with distributed teams. Based on that article, I also ran a live virtual class, the recording of which will be made available soon on the Age-of-Product’s Youtube channel. This follow-up post now delves into virtual Liberating Structures, answering the question of how we can make use of the powerful toolbox of inclusive and collaborative practices in a remote setting.

Remote Agile (Part 2): Virtual Liberating Structures — Age-of-Product.com

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Remote Agile (Part 1): Practices & Tools for Scrum Masters, Agile Coaches, and Product Owners

TL; DR: Remote Agile, Part 1: Practices & Tools for Scrum Masters, Agile Coaches, and Product Owners

Agile has always been about colocation, about direct communication, physical boards, and all the other haptic and analog moments to create value in the digital realm. As a Professional Scrum Trainer, I strive to provide training classes without using PowerPoint or digital devices. Moreover, admittedly, I love index cards. However, times are changing. So, let’s dive into the particularities of practicing remote Agile with distributed teams.

We start with basic techniques and tools and follow up with how to apply Liberating Structures in the remote realm. If you like to get a hands-on introduction, consider joining my webinar/live virtual class next Thursday.

Remote Agile (Part 1): Practices & Tools for Scrum Masters, Agile Coaches, and Product Owners — Age-of-Product.com

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Development Team Anti-Patterns

TL; DR: Development Team Anti-Patterns

After covering the Scrum Master and the Product Owner, this article addresses Development Team anti-patterns, covering all Scrum Events as well as the Product Backlog artifact. Learn more about what to look out for if you want to support your fellow teammates.

Development Team Anti-Patterns — Age-of-Product.com

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