Age of Product’s Food for Thought of April 10th, 2016 covers 10th Annual State of Agile™ report, dives deep into how to build trust with engineers; we also shed some light on habits of agile people.
We also show how to manage creativity (yes, it’s doable), dive into Agile Fluency, introduce the MVPM, and learn the reasons behind bloatware.
Last, but least, we go for product management for IoT and platforms, and changing the roadmap mid-course. Finally, it’s about Tesla & Apple, why disruption is initially often dubbed “a toy” and the dark side of the culture fit hype and why it’s posing a threat to creativity and innovation.
Age of Product’s Food for Thought of April 3rd, 2016 covers agile metrics and why some of those popular with bean counters are useless, Kanban maturity patterns, Agile and TPS (Toyota Production System), leading by OKRs, and how to live in a world we don’t understand. (Aka: antifragile.)
We also make customer development interviews easier, burn product requirement documents, and invite you to join GV’s design sprint week, starting April 18th.
Last, but least the myth of the single, heroic inventor gets rendered obsolete—spoiler alert: it’s a group effort—, and we urge you to have a look at an epic Oculus Rift review. (Yes, VR is closing in on becoming a trend.) And we share the secret sauce of talent hiring that all great tech companies use to their advantage.
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